1 post tagged “shooter”
Just like any other heterosexual male, I have fallen into the craze of first person shooters. I've been playing FPS's sporadically throughout my life, starting with Blak Stone: Aliens of Gold. I can still remember booting into DOS and typing in the command to startup my favorite FPS. Then I was introduced to Doom, and who doesn't like shooting up pixelated monsters trying to destroy you.
Then came my lost years, when I was introduced to gaming on a platform that was not a PC. I loved Goldeneye 007 and Perfect Dark. I preferred Perfect Dark, but that's just me. Goldeneye was a great game, but I think that it should have never been done on the Nintendo 64. Gaming consoles were never desinged for First Person Shooters, they were designed for platformers, RTS's, the occasional set of minigames, fighting games, RPG's, and a few other genres. But there's nothing quite like a keyboard and a mouse under your hands shooting beings of various shapes and sizes under various guises. When I put it that way, First Person Shooters sound very mysterious.
While I love First Person Shooter's, I have a few gripes about them. The first thing that I don't like about them is the radar. When you're fighting a real war, you don't have a radar to assist your random shot around the next corner. When you're plaing an FPS, you should be praying that you don't get shot or grenaded whenever you make a turn. While things have come a long way since the static, you see everybody at all times, I still don't like the idea of having a radar while playing a FPS. My second gripe is the ranking systems. I used to love Unreal Tournament 2004, but then I tried playing on line where everybody destroyed me at every turn. That's not fun, that's just boring to always kill or be killed
right when you spawn. My third gripe is probably unbalanced weapons. A game is no longer fun when everybody goes for the rocket launcher or the Spartan Laser, and when somebody gets it, they automatically win. Sure every weapon has it's drawbacks, but I don't think there are enough drawbacks to make the game fun in most games. Some games, such as Team Fortrees 2 have tried to balance it, and they are doing a lot better than some, but they don't quite have it yet. Sure their's drawbacks to every character, but if you have enough snipers, you will guarantee that nobody is getting near your base. My last gripe is strictly towards non-PC platforms, the controls. First Person Shooters were never desgined with the modern control in mind, which is why platform-gamers don't know what it's like to kill somebody until they've used a keyboard and mouse. I could beat anybody that I regularly play Halo 3 with as long as I have a keayboard and mouse, but I don't, and I still suck at Halo 3.
Those are juse a few of my gripes, I'm sure that I have more, but I don't care to type them up right now. I might do some more in the future, though.
